The Program will start with the teaching artist positioned in an area in the front of the classroom with an easel and a circular chart with a movable arrow in the middle that spins.
Around the circle will be different regions of the world on each "pie piece" of the circle.example; arctic, desert ect.,
The classroom teacher will pick out a student to spin the arrow and wherever that lands on will be the chosen place that we will focus on. It will also help us to develop our main character. This whole processes should take no longer then 10 minutes.
Once the habitat is selected, I will provide an example of how to go about creating a character using simple shapes and forms. I will then guide the class on how to explore making their own original characters in their environments.
Finally, the teaching artist will support students in describing the look of the character by listing the conditions and coping mechanisms of the habitat. This again, should take no longer then 10 minutes.
During the second visit, students will get out their drawings from the previous class and recap the objectives and strategies in creating the habitat and imaginary characters.
At the end of the second visit, students will be encouraged to share their work with the rest of the class.Students will review a variety of earth tones showing the differences between browns, burnt umber, raw sienna and a variety of green hues.
the progress of the students will be gauged based on the artwork and descriptions put on paper for their creations.
In addition to the students progress being visually apparent, the students would also verbally convey to their classmates what they have created.This would include details of their creature's physical characteristics and their ability to survive within their chosen environment.