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Make it, Shake it, Take it: Every kid creates an instrument (K - 5)

Last changed: 07/09/2024 5:06pm
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K , 1 , 2 , 3 , 4 , 5 Phy. Education Visual Art Music
Music Science Math
Both Grade Level and Arts/PE Program Alignment
1 45 min
1 45 min
In-School Workshop In-school Performance intended for individual classes of a grade level to experience separately. More than one grade level can be serviced in a school visit.
All Year In-School, Virtual
$10 0
yes Phone
Brand new and never used, plastic spring water bottles. Screw-on, secure tops; Uncooked rice as the shaker "fill" material; Safe tools; Non-toxic markers; Play-along compact disc recording is given to each classroom for educators to lead musical activities throughout the school year.
None.
Access for load in and setup 45 minutes before start time; Between sessions to re-set, 20 to 30 minutes; 20 minutes to load out; Space that allows for movement. Tables set up by school personnel to be used as work stations. Amount and size required are based on the number of participating students.
I CAN enjoy singing and playing a musical instrument with my hands; I CAN create items with tools; I CAN work together with classmates and educators as a team.
Every student, working in teams of two, makes and keeps a percussive "shaker" instrument: a Brazilian-style, "ganza. They assimilate the values of self-regulation and following directions. Kids take home ideas and skills to make shakers with common household items to play music with their families, caregivers, friends, and community.
Led by Bob, students will enjoy their new shakers, plus hand-drums, in a play-along on high-energy songs with lyrics in Spanish, Portuguese, English, and Yoruba.
They take away instrumental skills and musical terms. Their gross and fine motor skills are exercised. As a follow-up, educators can lead activities for their cohort to decorate their shakers.
As many as four caregivers are encouraged to attend as assistants.

Grade K

Grade K: Mathematics: Measurement and Data: Describe and compare measurable attributes: Custer #1. Describe measurable attributes of objects such as length or weight. Describe several measurable attributes of a single object.
Grade K: Forces and Interactions: Push and Pull: K-PS2-1; Plan and conduct an investigation to compare the effects of different strengths or different directions of pushes and pulls on the motion of an object.
Grade K: Music: Creating: Anchor Standard 6: Convey meaning through the presentation of artistic work: a. With guidance, perform music with expression.

Grade 1

Grade 1: Mathematics: Geometry: Reason with shapes and their attributes: Cluster #1: Distinguish between defining attributes (e.g., triangles are closed and three-sided) versus non-defining attributes (e.g., color, orientation, overall size); build and draw shapes to possess defining attributes.
Grade 1: Waves: LIght and Sound: 1-PS4-1: Plan and conduct investigations to provide evidence that vibrating materials can make sound and that sound can make materials vibrate. DCI: Sound can make matter vibrate, and vibrating matter can make sound. (1-PS4-1)
Grade 1: Music: Creating: Anchor Standard 6: Convey meaning through the presentation of artistic work: a. a With limited guidance, perform music for a specific purpose with expression.

Grade 2

Grade 2: Mathematics: Measurement and Data: Measure and estimate lengths in standard units: Cluster #2: Measure the length of an object by selecting and using appropriate tools such as rulers, yardsticks, meter sticks, and measuring tapes:
Grade 2: Structure and Properties of Matter: 2-PS1-1: Plan and conduct an investigation to describe and clarify different kinds of materials by their observable properties.
Grade 2: Music: Creating: Anchor Standard 1: Generate and conceptualize artistic ideas and work: a. Improvise rhythmic and melodic ideas, and describe connection for a specific purpose. b. Generate musical patterns and ideas within the context of a given tonality (such as major and minor) and meter (such as duple and triple).

Grade 3

Grade 3: Mathematics: Represent and Interpret Data: Cluster # 4: Generate measurement data by measuring lengths using rulers marked with halves and fourths of an inch. Show the data by making a line plot, where the horizontal scale is marked off in appropriate units"” whole numbers, halves, or quarters.
Grade 3: Forces and Interactions: 3-PS2-1: Plan and conduct a investigation to provide evidence of the effects of balanced and unbalanced forces on the motion of an object.
Grade 3: Music: Creating: Anchor Standard 1: Generate and conceptualize artistic ideas and work.: b. Generate musical ideas (such as rhythms and melodies) within a given tonality or meter.

Grade 4

Grade 4: Mathematics: Measurement and Data: Cluster #1: Know relative sizes of measurement units within one system of units including km, m, cm; kg, g; lb, oz.; l, ml; hr, min, sec. Within a single system of measurement, express measurements in a larger unit in terms of a smaller unit. Record measurement equivalents in a two- column table. For example, know that 1 ft is 12 times as long as 1 in. Express the length of a 4 ft snake as 48 in. Generate a conversion table for feet and inches listing the number pairs (1, 12), (2, 24), (3, 36)
Grade 4: Energy: 4-PS3-4: Apply scientific ideas to design, test, and refine a device that converts energy from one form to another.
Grade 4: Music: Creating: Anchor Standard 1: Generate and conceptualize artistic ideas and work.: b. Generate musical ideas ( such as rhythms, melodies, and simple accompaniment patterns) within related tonalities (such as major and minor) and meters.

Grade 5

Grade 5: Mathematics: Represent and Interpret data: Geometric measurement: understand concepts of volume and relate volume to multiplication and to addition:
Cluster #3: Recognize volume as an attribute of solid figures and understand concepts of volume measurement. A cube with side length 1 unit, called a "unit cube," is said to have "one cubic unit" of volume, and can be used to measure volume.
Grade 5: Engineering Design: 3-5-ETS1-1: Define a simple design problem reflecting a need or a want that includes specified criteria for success an constraints on materials, time, or cost. DCI: Possible solutions to a problem are limited by available materials and resources (constraints). The success of a designed solution is determined by considering the desired features of a solution (criteria). Different proposals for solutions can be compared on the basis of how well each one meets the specified criteria for success or how well each takes the constraints into account. (3-5-ETS1-1)
Grade 5: Music: Creating: Anchor Standard 1: Generate and conceptualize artistic ideas and work: b. Generate musical ideas (such as rhythms, melodies, and accompaniment patterns) within specific related tonalities, meters, and simple chord changes.